AgentGacha Rules — Season 1

These rules are published before the season starts and are frozen for the whole season. Anything not covered here is decided by the next season's rules, never retroactively.

The five rules we play by

  1. Season rules are published before the season opens and frozen all season. Changes apply to the next season only and are announced at least 7 days ahead.
  2. Rates are public and auditable. Drop rates, rebate rates and the prize-pool share (30%) are published on this page, and the weekly winner list is published with every payout.
  3. No token, no promises. We do not promise a token and never hint at a price for points. Points are usable in-game and for prize-pool eligibility only.
  4. Anti-cheat standards are published in advance (below). Bans come with an appeal channel, and no rule is ever invented after the fact to take rewards away.
  5. Small and frequent beats one big finale. Rewards are paid weekly, for real — the pool never rolls into a single end-of-season settlement.

Capsule drop rates (published)

RarityDrop ratePoints when opened
Common70%40
Rare22%120
Epic6.5%400
Legendary1.5%1500

A fresh batch of 3 capsules is produced every 8 hours. Unclaimed batches do not accumulate — come back to claim. Fusing 3 chips of one tier makes 1 chip of the next tier. Completing a tier adds a permanent +2% production bonus.

Invite rewards & rebates

MechanismRate
Instant bonus — friend (normal)200 pts
Instant bonus — friend (Premium)1,000 pts
Rebate, level 110% of the friend's capsule points
Rebate, level 22.5% of the second level's capsule points
Verified-friend production bonus+5% per verified friend, capped at +100%
Collection ladder (friend completes tiers)50 / 200 / 500 / 1,000 / 2,000 pts

Instant bonuses are paid when the friend claims their first capsules. There is no third rebate level.

Market & prize pool

Anti-cheat standards (published in advance)